Park Maitland School

Technology

Do tradition and innovation have to be mutually exclusive; can they be unified?
In the Tinkering Lab (K4-3rd grade) and the Maker Space (4th-6th grade) students grow in their 21st Century Learning Skills of collaboration, communication, critical thinking, and creativity as they cultivate their use of Design Thinking and Project Based Learning.
 
The skills that students learn are not confined to one space or discipline and will prepare them to adapt and respond to our rapidly changing world. This foundation allows our students to excel even as the tools, mediums, and technology evolve.
 
21st Century Learning Skills drive our projects. Students will discover how to explicitly apply the design thinking process to solve problems, meet needs, and provide structure, curation, and reflection to their learning.
 
The beauty of our program lies not in polished, final products but in the growth and mastery of meaningful skills and process.

Tinkering Lab

The Tinkering Lab is the perfect place to participate in STEAM (Science, Technology, Engineering, the Arts, and Mathematics) activities and challenges. The children collaborate with their classmates and teachers while participating in project based, hands-on learning. They learn about the Engineering Design Process (Ask, Imagine, Plan, Create, Improve, and Communicate) while repurposing materials, making models, and creating. It’s amazing to see how innovative our youngest students can be!

 

While we always strive to celebrate all of our tinkering successes, we will also place great value in learning about why things “failed.” This concept is particularly important so that the children are able to see the infinite possibilities that may exist while solving problems. The problem-solving skills learned in the Tinkering Lab will prove to be an invaluable tool that goes far beyond the classroom as the children grow! Our belief is that their ideas may truly change the world! 

Maker Space

Fourth through sixth grade students will use design thinking to develop creativity, collaboration, communication, and critical thinking in the Maker Space. Through innovative and cross disciplinary projects, science, technology, engineering, the arts, and math (STEAM) will all play a role in their learning. Students will discover the power of voice, choice, and passion driven learning as they grow on a continuum as learners, thinkers, and as creators.
 

During the 4th grade year, students will enjoy: exploring wearable technology, building catapults and bridges, filming, coding, 3D printing, making rubber band powered cars, creating Da Vinci inventions, packaging devices, Fix it Shop, and Take Apart Electronic Days.

 
Design projects during the 5th grade year include art robots, ideal wallets, 3D printing, Makey Makey Invention creations, collaborative challenges, coding, LED circuitry, marble run roller coasters, green screen filmmaking and Take Apart Electronic Days.
 
Students in 6th grade will pursue their passions by discovering a need in their field of interest and working with an expert mentor to engineer a device to meet that need. Using design thinking and the Scientific Method to research and carry out their projects, students will then present their device and project findings at the Orlando Science Center to qualified judges. Green Lounge chairs, medical 3D Printing for a Purpose, and an 18 hole mini golf design project also make up the 6th grade year in the Maker Space.
 
 

 

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